Hailing from the crooked spires of London, Cat is an experienced writer and journalist. Former Dragon Age narrative lead weighs in on writers' strikeĬat Bussell is a Staff Writer at TechRadar Gaming.I simply hope that the publishers at EA feel the same way. I am more than happy to wait as long as it takes for Bioware to craft a game that can sit as a worthy successor to the Dragon Age trilogy. Cyberpunk 2077, gothic coop shooter Warhammer 40,000: Darktide, Redfall, and even Star Wars: Jedi Survivor have all suffered from issues that could have been ironed out had the games spent more time in development. Unfortunately, this is a trap that often ensnares modern releases. Neither developers nor fans benefit when games are released in an undercooked state. With this in mind, I am glad that Dragon Age: Dreadwolf has not been rushed out the door. Despite offering a refreshing take on the Mass Effect formula, the game was full of performance issues, bugs, and graphical glitches, which greatly undermined BioWare’s bold attempt to give Mass Effect a fresh start.ĭragon Age: Dreadwolf has had to bear the uneasy burden of fan expectations Dragon Age: Dreadwolf has had to bear the uneasy burden of fan expectations accumulated over the intervening time.Īs a BioWare fan, I recall the bittersweet release of Mass Effect: Andromeda, the studio’s last attempt to follow on from a beloved trilogy. It’s been almost nine years since the last mainline Dragon Age title: Dragon Age: Inquisition.
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